![]() ![]() As the player strikes and defeats enemies, his "Tension Gauge" goes up. Another gameplay mechanic in the player's arsenal is the God Hand itself. Some moves send each opponents flying from the stratosphere, while others are simple punches or kicks to specific bodyparts. God Reel techniques cost between one and three Roulette Orbs. These moves are limited to a number of "Roulette Orbs" that the player can increase by collecting "Skull Cards" found throughout each stage. More powerful abilities in the game can be utilized in the player's "God Reel" (or "God Roulette"), a roulette wheel containing moves that the player chooses. There are over one hundred moves in the game for the player to choose from including basic jabs and punches to drunken-style and capoeira martial arts. Square allows the player to chain multiple attacks at once. The player can assign any attacks, including the Circle, Triangle, Square and X buttons. Four dodge moves are mapped to the directions on the right analog stick. Using the button allows the player, as Gene, to jump up ladders, pick up items, and use special attacks on abnormal enemies. The player can turn around using a button, and all actions outside of basic attacks are performed via a context sensitive button. The 3D action game has the player moving in all directions, attacking with the face buttons and using special moves. God Hand was also the last game developed by Clover Studio. God Hand received an overall mixed response from critics and sold only modestly upon its release in Japan. The gameplay combines traditional elements of the beat 'em up genre with new features, these include being able to map and string together a large repertoire of fighting techniques to the gamepad's face buttons in order to create unique combo attacks. The game mixes western and Japanese-themed comedy, containing over-the-top characters and storyline events. God Hand's plot follows Gene, a martial artist protecting his companion and wielding a legendary pair of divine arms called "God Hands", in order to save the world from demons. It was re-released for the PlayStation 3 as a "PS2 Classics" downloadable game on the PlayStation Network on October 4, 2011. It was directed by Shinji Mikami, and was released in Japan and North America in 2006, and in 2007 for PAL territories. God Hand ( ゴッドハンド, Goddo Hando ?) is a 3D beat 'em up game developed by Clover Studio and published by Capcom for the PlayStation 2. ![]()
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